
We've known for a while now that Avowed is going to be a strictly single-player RPG, and in a new interview, Avowed creative director Carrie Patel explains precisely why.
Talking to Windows Central, Patel heaped praise on RPGs that are able to successfully implement multiplayer mechanics without compromising the single-player experience. There was a time when Avowed itself was being designed with some sort of multiplayer component in mind, but it was ultimately scrapped to allow Obsidian to do what it does best and focus on making a compelling single-player RPG. In this new interview, Patel adds a whole lot more insight into the internal decision to laser-focus on single-player at the cost of any multiplayer element, mentioning Baldur's Gate 3 in the process.