
For 16 years, Dragon Age fans have flocked to the fantasy world of Thedas. Across the series' four RPGs, players have overcome betrayal and one disaster after the next; becoming unlikely heroes with powerful allies. True to the spirit of the series, when Dragon Age's creative team was disbanded in 2025 following the launch of Dragon Age: The Veilguard, those same fans quietly rallied to carry its legacy forward through a fan-made compendium.
With a decade of development hell and ballooned costs behind it, the fourth mainline Dragon Age had an uphill climb to be labeled "profitable" by EA. Hopes were high, despite the deck stacked against its developers at BioWare, but unfortunately, sales weren't high enough. Expectations were missed by half. Six months later, BioWare laid off the over 100 developers who worked on Dragon Age, effectively icing the series.