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PC Gamer
PC Gamer
Ted Litchfield

It only took two days for someone to unlock a developer mode in Baldur's Gate 3's modding tools, opening up the possibility of custom levels and campaigns

House of Hope.

Just two days after Larian released Patch 7 for Baldur's Gate 3, a massive update that included official mod tools and an in-game mod browser, modder Siegfre on the Nexus uploaded BG3 Toolkit Unlocked. This mod reactivates disabled features of the toolkit, including a full level editor. It's early days yet, but this could open the possibility for custom areas or even standalone campaigns made using Baldur's Gate 3's engine.

In the lead up to the release of BG3's modding tools, Larian was clear that they would give users extensive freedom, but some things were off the table. "We are a game development company, we're not a tools company," Larian CEO Swen Vincke told me at this year's GDC, explaining that the company did not have the bandwidth to officially support all of its development tools being in the hands of end users, and pointing to the lack of adoption of Divinity: Original Sin 2's level editor.

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