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PC Gamer
PC Gamer
Samuel Horti

'It nearly killed me': Why studio head James Ohlen left sci-fi RPG Exodus mid-development—and why EA crushing his Star Wars: The Old Republic reboot was the 'beginning of the end' at BioWare

Exodus player prepping alien power.

"My son always says I look like a supervillain," James Ohlen says, laughing as he puffs his daily cigar on his porch in Austin, Texas, smoke twirling around his face.

"It's one of the many bad habits that I picked up when I was doing the job. I always told everybody I should never be the head of a studio because it'll kill me. And it nearly killed me. It was six years of nearly killing me."

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