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GamesRadar
Technology
Rollin Bishop

Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"

Invincible VS screenshot showing Dupli-Kate using her abilities.

I've been looking forward to Invincible VS, the upcoming 3v3 tag fighter from developer Quarter Up, pretty much since it was first announced. I'm a stalwart fan of the Invincible animated series and have read all of the comics; a fighting game just makes sense. And if Invincible VS game director Dave Hall is to be believed, the game is going to deliver exactly what I want.

"We wanted to feel like a superhero – and a fucking superhero, is what we kept saying, because this is Invincible," Hall tells me at GDC 2026 when I ask if there was some sort of guiding light to developing the fighting game. "When they fight, the world destroys around them. If you look at when we're fighting, the arenas are actually destroying themselves in the background. As you're doing all these incredible hits, your outfit is just getting torn apart. You got blood dripping down your face. You go into your fatigued stance. Everything starts happening in this game."

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