
Intel is potentially making it easier to objectively evaluate the image quality of modern games. A new AI-powered video quality metric, called the Computer Graphics Visual Quality Metric, or CGVQM, is now available on GitHub, as a PyTorch application.
A frame of animation is rarely natively rendered in today's games. Between the use of upscalers like DLSS, frame-generation techniques, and beyond, a host of image quality issues, like ghosting, flicker, aliasing, disocclusion, and many more, can arise. We frequently discuss these issues qualitatively, but assigning an objective measurement or score to the overall performance of those techniques in the context of an output frame is much harder.