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GamesRadar
GamesRadar
Technology
Ali Jones

Indie games need to be "cheap as f*** or expensive as hell," says publisher warning of industry "death cycle"

Screenshot of Descenders.

One indie publisher says the industry is in a "death cycle," where it's harder than ever to get a game signed, and more and more revenue is being hoovered up by major studios.

In an interview with Game Developer, Mike Rose, founder of publishing label No More Robots, outlined the difficulties his company has had to find ways around in recent years. Deals with Xbox Game Pass "[aren't] available any more," he says, despite having been an important revenue tool for the company in the past. Another tentpole, the Steam Summer Sale, used to make No More Robots "a year of burn rate." Now, he claims, "it's absolutely AAA all the way down that have paid for those slots," and his company is only able to earn a "little spike" in revenue.

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