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TechRadar
TechRadar
Cat Bussell

Indiana Jones and the Great Circle will be a better game for its first-person perspective

An explorer shows off an idol.

When Indiana Jones and the Great Circle got its gameplay reveal at the Xbox Developer Direct showcase on January 18, audiences were surprised to see the action directly through Indy’s eyes. Since we've grown accustomed to the perspective of a camera bobbing just behind his left shoulder in adventure games, a first-person perspective comes as a bit of a shock.

The Uncharted, Assassin’s Creed, Tomb Raider, and Horizon series are perfect examples of titles that have all helped create this expectation that action-adventure games must use the third-person camera. Granted, the likes of Avatar: Frontiers of Pandora and Far Cry 6 still use a first-person perspective, but they are very much the exception rather than the rule. Star Wars Jedi: Survivor, Alan Wake 2, and the Resident Evil 4 remake all use third-person cameras too. It's a prolific approach, making departures stand out by comparison. 

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