
Overly chatty protagonists have become a staple in modern gaming. Most notably, Horizon: Forbidden West and God of War Ragnarok's talkative characters will give hints for puzzles mere moments after entering a room.
Indiana Jones and the Great Circle developer MachineGames has a simple solution to this problem using one of Indy's trusted tools – his camera. Speaking to Edge magazine, Game director Jerk Gustafsson mentions, "Thanks to that, we've not shied away from doing medium-to-hard puzzles, which is one of my favorite features in the game. We don't have to be afraid that we need to completely dumb it down because someone gets stuck, which is a prickly problem in many ways."