Studio executives of the 21st century seem to be very excited by the discovery that it's possible to turn just about anything into a movie – a theme park ride, a pair of sneakers, a smartphone, a heavily flavoured snack food, whatever they can wrangle the rights to.
Adapting the fantasy role-playing game Dungeons & Dragons would seem to present a particular conundrum, however. Beyond the fact that there are no iconic characters to work with – only archetypes of the fantasy persuasion: mage, dwarf, elf – there's the absence of a single, central quest.