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GamesRadar
GamesRadar
Technology
Andrew Brown

Ill looks like a gnarly cross between Half-Life and The Thing, and its developer has just one goal: delivering "a good f**king horror game*

ILL screenshot showing.

The human brain is honed on a millennia of survival instincts, which means that we can often tell from a glance if something is bad news. Snakes. Lions. Roadworks. A twisted mass of muscle and bone, splintered ribcage blooming toward the ceiling while a slack-jawed head dangles from where its hips should be. That last one is admittedly quite specific to Ill, a first-person survival horror which has spent several years cooking since its reveal in 2022.

Though developer Team Clout has kept its debut body horror close to its chest, the studio has resurfaced at Summer Game Fest 2025 with a new trailer and news that it's now working with Mundfish Powerhouse – a newly-launched creative label from Atomic Heart's Mundfish – to bring Ill to life. "Before this, we had more questions than answers," Max Verehin, creative director at Team Clout, tells GamesRadar+. "With Mundfish we still have a lot of questions, but now we have people with answers."

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