
"Get good" this, "player toxicity" that, none of it really matters when you're talking about just having fun with a cool videogame in this bitch of a life. That said, I have a very high standard for judging who has truly "gotten good" at soulsborne games: Those streamers who play with dance pads or Donkey Konga drums, challenge and speedrunners, and the guy in my college dorm who played Dark Souls 1 windowed on his MacBook Air without a controller or mouse—he used WASD to move and arrow keys for the camera—all come to mind. Now, MouseInATutu on YouTube joins that ancient and honorable company thanks to their predilection for the most excruciating challenge runs I've ever seen.
MouseInATutu goes in as a rune level one Wretch, limited to whatever weapons can be wielded with base stats and the Soreseal talismans. That's already a tall order, but the biggest thing setting MouseInATutu apart is their abstention from rolling or blocking, two of the most basic functions in soulsborne combat. Instead, they rely entirely on timing and positioning, running out of the way of attacks and occasionally jumping to dodge otherwise-unavoidable moves like Rellana's Twin Moons.