
There still isn’t anything quite like Distance out there. Normally classified as a “racing platformer” in most baseline discussions, including on its store page, it combines boost-based trick jumps with some genuinely chilling horror stuff and some interesting atmospheric sci-fi storytelling.
Imagine you’re playing Rocket League in space, but there are no balls and no opponents, just a frantic rush through a collapsing station. A genuinely challenging platformer combined with great level design and a deep, precise control scheme, Distance works great as a speedrun game and a fun challenge of your abilities – perhaps not as much as a racer but as a platformer.