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PC Gamer
PC Gamer
Harvey Randall

If you catch the ball in Rematch, there's a small chance you didn't—Sloclap's desync issues are upsetting players in a game I otherwise can't stop playing

Rematch screenshot.

Rematch is great—I've already sunk about 40 hours into the thing and have no intention of stopping anytime soon. Just one small problem, though: the desync issues are still rough. In any given match, there's a chance you'll make a dive towards a ball—only for the fabric of time to hiccup, subjecting you to an avalanche of vicious 'good jobs!' and a wash of unearned shame.

Sloclap's already made efforts to help in a recent patch, but they haven't quite taken root. I've had plenty of encounters with the wobbly netcode myself, and while I'd usually show you what I mean, I don't have to—just a quick jaunt over to r/Rematch sees clips up the wazoo of goalies making tekkers saves, only to have their victories cruelly ripped away from them.

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