
If there's one thing the Fable games have always done well, it's enkindle a sense of storybook wonder. In a tale of heroes and villains clashing in a magical kingdom, it makes sense that casting the good guys versus the bad guys might have been an essential part of that storytelling process – once upon a time, anyway.
The latest Fable 4 trailer has me transfixed for numerous reasons: firstly, because it's goddamn Fable and we've only been waiting for it for 14 years. Secondly, because of how incoming developer Playground Games seems to highlight the importance of player choice in its overall proceedings. I am hopeful that the new stalwarts of the series will see fit to reshape and expand one of its most memorable aspects, with moral choices hinted at having actual narrative consequences rather than purely cosmetic ones in Fable 4 – as well as herodom being a lot more complicated than we'd ever imagined.