
What does a freezer, a T-Rex, and London have in common? It’s not a dodgy night out in England’s capital city — rather, it’s what players of the original Tomb Raider games remember most fondly.
Way back in 1996, Lara Croft arrived with a dual-pistol bang in Tomb Raider. This third-person action game packed a gripping narrative and soundtrack that made the player feel like they were in an interactive Indiana Jones movie. Created by Toby Gard and then developed by a team of five others at CORE Design in Derby, England for almost two years, Tomb Raider became an instant phenomenon and spawned several sequels on PC and Sony’s original PlayStation console.