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GamesRadar
GamesRadar
Technology
Jeremy Peel

I've given up taking a second weapon into Marathon matches, and you should too

Marathon screenshots.

Much has been made of Marathon's cruelty. The way Bungie's extraction shooter kills you faster than your brain can register the loss. The way it tempts you into snatching defeat from the jaws of victory, dragging your last loot hoard into the next match only to watch it vanish in minutes. And yet, this is a game that at least tries to look out for you.

That's most apparent after a terrible wipe, when the natural inclination is to dive straight back into another round, relieving the pain with another shot of adrenaline. It's here that Bungie steps in with a warning message to point out that, look, you're beaming down to Tau Ceti without a gun. Minus patch kits or shield charges. And might that, given the state of the colony, be a little foolhardy? It's your prompt to sheepishly return to the menus and equip a free kit (sponsored by a corporation that, unlike Bungie, doesn't have your best interests at heart).

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