
This diary first appeared in PC Gamer magazine issue 389 in October 2023. We do one every month, taking on new challenges and approaching our favourite games from entirely new angles—and letting you know how we got on.
I've decided I no longer want to be a hero. Through a lifetime spent playing games I've amassed a swollen backlog of tedious do-gooders. And, at the same time, there's nothing attractive about being nakedly evil: it's vulgar, unfulfilling, and usually quite stressful. Thankfully, the complexity of Baldur's Gate III offers richer possibilities. In an act of pure arrogance, I decide to cast a protagonist in my own mould, with all the same distracting inadequacies. He'll be an inveterate coward who is somehow a people-pleaser, and grotesquely self absorbed at the same time. He'll agree to anything to make himself look dashing, then go to despicable lengths to avoid actually doing it.