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GamesRadar
GamesRadar
Technology
Joe Donnelly

I thought Spider-Man 2 couldn't match the first game – it took less than 10 seconds to change my mind

Marvel's Spider-Man 2

Marvel's Spider-Man 2 was certain to poke its head above the parapet during the latest PlayStation Showcase, and when it did, it didn't disappoint. In over 12 minutes of mixed gameplay and cinematic footage, we saw two of the supervillains Peter Parker and Miles Morales will lock horns with in their latest combined adventure – Kraven the Hunter and The Lizard – and we got a glimpse of some of the new moves they'll bust out to break skulls, sail through the skies, and skirt across bodies of gorgeously-rendered water while dodging bullets, missiles, and various other deadly projectiles. 

I've played through the first of Insomniac's Marvel's Spider-Man games on PS4 twice since its 2018 launch, and both times I've been totally bowled over by one particular section: its Rykers Island prison break level. Towards the end of 2021, in fact, I wrote about how Rykers Island was my absolute favorite part of Spider-Man, and asked: can Spider-Man 2 match its spectacle? Not that the original game is boring before this point, but it's at this juncture that the game blows wide open, giving us a series of blockbuster set-pieces and narrative forks that, for my money, rival anything we've seen from Spidey's larger-than-life Hollywood adaptations and its comic book source material previously. 

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