Get all your news in one place.
100's of premium titles.
One app.
Start reading
Tom’s Guide
Tom’s Guide
Technology
Jason England

I tested NVIDIA’s new DLSS 4.5 Ray Reconstruction — it finally fixes path tracing’s biggest flaw, but here’s the reality check

DLSS 4.5 Ray Reconstruction.

When you enable full path tracing in a modern game, the lighting looks stunning — but the illusion is often broken by visual artifacts like smudged reflections, ghosting details, light trails that fade weirdly and dark corners that “boil” with digital noise.

Nvidia is attempting to eradicate those issues for good with DLSS 4.5 Ray Reconstruction, and I’ve spent a few days with this tech to see if the company’s new gaming AI model can finally clean up path tracing’s messy edges.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.