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GamesRadar
GamesRadar
Technology
Catherine Lewis

I spent 12 hours constructing a diabolical Pokemon Champions team to challenge the meta head-on, which has caused so many forfeits I almost feel bad

A female, pink-haired Pokemon trainer stands victorious after a battle in Pokemon Champions.

If you've spent any time playing Pokemon Champions since its launch, I'm confident you'll have encountered more than a few teams starring Incineroar, Sneasler, and Whimsicott. There's a reason for that – they're very good. However, in my first twelve hours with the game, I found far more success – and fun – as soon as I stopped trying to chase the meta, and embraced a supervillain identity to instead counter it head-on.

Pokemon Champions has broken down the barrier to entry to its competitive battling scene, making the series' Video Game Championships (VGC) more accessible than ever. By simplifying certain complex mechanics, now, anyone can quickly put together a powerful team with optimal stats. While its current state at launch is missing quite a lot of things – from the 6v6 single battle format to a whole load of items and Pokemon – it's not taken long for folks to start adapting to this new normal, and you can see precisely what that looks like by heading over to the game's Battle Data menu.

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