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TechRadar
Grace Dean

I replayed Firewatch a decade on — and its storytelling is still some of the best I’ve ever experienced

A Firewatch screenshot with the TechRadar From the Backlog banner applied.

When developer Campo Santo released Firewatch in 2016, it was an unexpected hit. A debut title launching from a tiny indie studio with zero combat and doing really well is usually the stuff of fantasy, but Firewatch surpassed expectations – and it certainly surprised me.

From the Backlog

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