
Ghost of Yotei's toughest optional boss kicked the butts of even the most seasoned hack and slashers among us, and the developers at Sucker Punch Productions loved watching every minute of it.
Ghost of Yotei's lead combat designer, Theodore Fishman, spoke about the studio's approach to boss battles in its open-world sequel during GDC 2026 in a panel attended by GamesRadar+, cheekily explaining that anyone who encountered Takezo the Unrivalled "probably hate this guy with every fiber of your being."