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PC Gamer
PC Gamer
Jeremy Peel

I played the notoriously ratings-board-ravaged Manhunt 2 and was quite glad for the censorship actually

Manhunt 2.

There was once a world in which Rockstar published more than two games a decade. Difficult to believe, I know, but having lived through that halcyon period, I would testify to its existence in court.

A game like Manhunt 2 was sandwiched between Vice City Stories and Bully the year before, plus GTA 4 and Midnight Club: Los Angeles the year after. In fact, as a colourful demonstration of how busy Rockstar’s release schedule used to get, consider that the publisher was responsible for no fewer than four takes on Los Angeles over a span of eight years. That’s GTA 5, San Andreas, LA Noire and the aforementioned city racer, all open worlds.

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