
Balance can be a fickle thing in a game like Helldivers 2, with so many variables to any given session or loadout. In a recent stream, two devs addressed nerfing the AR-2 Coyote, a somewhat controversial incendiary weapon, confirming changes were made to stop it from being too reliable.
An assault rifle with added fire damage, it emerged through watching players that the flames were tuned a little too highly. One bullet could kill an enemy, because it would just burn afterward, and according to Niklas Malmborg, design director at Arrowhead Studios on Helldivers 2, this necessitated a rethink, though he was reluctant to get into it.