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GamesRadar
GamesRadar
Technology
Serena Cherry

I'm grateful Skyrim 'dumbed down' The Elder Scrolls

Skyrim.

I'd rather beat every Elden Ring boss on NG+7 than stare at Morrowind's attribute system ever again. While many see the numbers-heavy systems in Morrowind and The Elder Scrolls 4: Oblivion as alluringly sophisticated, I find them repellently convoluted. Something about the granular detail in their leveling feels like an arduous chore to my brain. It's work. But it's not satisfying work, like defeating a dragon is. I just want to get to the story and the action; and that's why I'm eternally grateful that Skyrim allowed me to do just that.

But it would appear I'm in the minority with my appreciation of Skyrim's streamlined character levelling system. Skyrim design lead Bruce Nesmith recently reignited an old Elder Scrolls debate after claiming that when Bethesda simplified attributes in Skyrim, "almost nobody" complained. This, ironically, has prompted many complaints.

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