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Windows Central
Windows Central
Technology
Brendan Lowry

"I just find AI to be creatively soulless": Star Wars: Fate of the Old Republic director Casey Hudson won't use AI because he's "really unimpressed with it"

A screenshot from the reveal trailer for Star Wars: Fate of the Old Republic.

For fans of sci-fi RPGs, one of the most exciting new games on the horizon is undoubtedly Star Wars: Fate of the Old Republic — an upcoming single player RPG set in the Old Republic era of the Star Wars timeline in development at Arcanaut Studios, a studio led by several veteran devs that worked on Star Wars: Knights of the Old Republic (KotOR), Mass Effect, and Dragon Age, among other franchises.

At the head of the project is Casey Hudson, who formerly directed both KotOR and the Mass Effect trilogy while working at BioWare. Hudson has shared very little about Fate of the Old Republic beyond the fact that it's being designed as a spiritual successor to KotOR and that it's coming out before 2030, though he did touch on some further details in a recent interview according to a new report.

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