
Ashes of War and Weapon Arts in FromSoftware's newer games have really spoiled us—it used to be you got your R1, R2, and some movement-dependent attacks, and that was it. Now when I go into a Soulsborne, I want some spice. I want the Rakuyo double-bladed katana's mixups, the Farron Greatsword's straight-up Samurai Champloo breakdancing, or the Marais Executioner Sword's Jedi telekinesis nonsense.