
I can check one worry off the list for Battlefield 6: the large maps are, in fact, pretty large.
This week I played a few hours of Mirak Valley and Operation Firestorm, two maps that Battlefield Studios has been talking up as representative of Battlefield 6's scale. Even though I've played dozens of hours of multiplayer at this point, this Battlefield 6 demo felt personally make-or-break: EA's focus on small maps (and one medium) in the open beta was a letdown, and it helped fuel the impression that it's more interested in converting Call of Duty players than winning back Battlefield long-timers.