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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

I got my ass kicked by a gorilla in the Black Myth: Wukong demo, and it was amazing

Black Myth: Wukong

The one thing you need to know about Black Myth: Wukong is that I picked it up surprisingly quickly. I was already drawn to Game Science's upcoming action-RPG for the simple fact that I grew up watching Monkey King cartoons at school, so seeing the legend lifted from the pages of Chinese mythology making his Souslike debut was sure to be a treat.

I was prepared for striding through snowy mountains as a humanoid ape, with a long martial arts stick tight in my grasp. I was also prepared for a lot of dodging and squeezing in a good few whacks wherever I could. What I didn't expect, however, was that the devs would take such a popular subgenre and craft a demo that actually helps you get better as you progress, starting you off with simpler abilities and slowly stepping up the complexity over the course of a 45-minute playthrough.

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