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The Guardian - UK
The Guardian - UK
Entertainment
Jeremy Peel

‘I felt like Orpheus’: how the designer of Gears of War bounced back from studio closure by producing Hadestown

Amber Gray and Eva Noblezada dance centre stage with arms raised, surrounded by cast members in Hadestown
Award-winning show … Amber Gray as Persephone and Eva Noblezada as Eurydice during the Broadway press preview of Hadestown at the Walter Kerr Theatre, New York in 2019. Photograph: Walter McBride/Getty Images

‘It was utterly heartbreaking, to be honest, and it certainly didn’t help with my drinking. I’ll leave it at that.” Cliff Bleszinski is recalling the launch of LawBreakers, the arena first-person shooter he put out in 2017. It had been his first project as the CEO of his own studio, Boss Key Productions. Before that, he was the creative figurehead behind hugely successful sci-fi shooter series, Gears of War, when he was known to millions of gamers as CliffyB.

“I retired from Epic and all of it, and I missed making neat stuff,” he says. “And my agent at the time was needling me: ‘Come on, you want to get back in, have your own studio? Look at what [Hideo] Kojima’s doing.’ And I was like: ‘OK, if Kojima can do it, so can I.’ Such hubris, right?”

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