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PC Gamer
PC Gamer
Elie Gould

'I expect a lot of people will hate it': PUBG creator Brendan Greene doesn't care if his new game is too hard for players to handle as long as it 'elicits a reaction'

Holding a compass in the snow.

Survival games aren't known to be easy; that's kind of the whole point, especially when you often find yourself in remote, unforgiving locations where you need to keep fed, hydrated, and protected from the elements and maybe some hostile mobs. But Prologue: Go Wayback! takes its difficulty to a whole new level.

"I like brutal games," PUBG creator Brendan Greene tells me. "I grew up with Doom and spent weeks trying to get past its levels. I want to make a space that is hard and difficult, because I do think a lot of gamers like that. Like, there's too much hand-holding, which is fine. But just my game won't have that option."

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