
I'll never forget the first time my friends and I played Phasmophobia. It was like nothing I'd ever played before, absolutely hilarious, and surprisingly terrifying—it still is. So it's rather funny to me that not only does Phasmo's creator not really play horror games but he didn't intend to make one either.
"I failed to make a co-op puzzle game," director and lead developer Daniel Knight told my colleague Andrea Shearon during an interview at Summer Game Fest. "Or a co-op puzzle horror game. I didn't really set out to make a ghost-hunting game. It just ended up being the kind of perfect fit.