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The Guardian - UK
The Guardian - UK
Entertainment
Keith Stuart

‘I didn’t realise the game’s impact for years’: the making of the original Football Manager

Kevin Toms, creator of Football Manager
‘I realised I could write the football manager board game I’d been trying to make for years on a computer’ … Kevin Toms, creator of Football Manager. Photograph: Kevin Toms

If you were a football fan who owned a computer in the early 1980s, there is one game you will instantly recall. The box had an illustration of the FA Cup, and in the bottom right-hand corner was a photo of a smiling man with curly hair and a goatee beard. You’d see the same images in gaming magazines adverts – they ran for years because, despite having rudimentary graphics and very basic sounds, the game was an annual bestseller. This was Football Manager, the world’s first footie tactics simulation. The man on the cover was Kevin Toms, the game’s creator and programmer.

The story behind the game is typical for the whiz-kid era, when lone coders would bash out bestselling ZX Spectrum and Commodore 64 titles in their bedrooms and then end up driving Ferraris around with the proceeds. As a child in the early 1970s, Toms was a huge football fan and an amateur game designer – only then it was board games, as no one had a computer at home. “When my parents went to see my careers master, I said: ‘Ask him if it’s possible to get a job as a games designer,’” says Toms. “He told them: ‘It’s a phase, he’ll grow out of it.’”

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