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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

I can't wait to see more of Wesker in the Resident Evil: Code Veronica remake, and his very first cutscene in the original PS2 game spells out why

Resident Evil Code Veronica Wesker introduction scene.

"Greetings! You must be the lovely Claire Redfield," a voice booms from behind. The words are drawn out and savoured by their speaker, spoken in a round transatlantic accent that demands attention and stops Claire in her tracks as she reaches Ashford Mansion. It's the moment Resident Evil: Code Veronica truly banks itself as one of the best Resident Evil games ever: it has its greatest villain, after all.

Not only is this introductory scene incredibly campy and fun, it marks a pivotal moment in the series as a whole – even for a non-mainline entry in the Resident Evil timeline. As we anticipate Capcom's Code Veronica remake, I'm digging through this scene in the 2000 original – and examining how the publisher has treated iconic scenes in past remakes – to make some predictions. Just how much of Code Veronica's inherent silliness might be scrubbed away in the name of modernity?

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