
"Greetings! You must be the lovely Claire Redfield," a voice booms from behind. The words are drawn out and savoured by their speaker, spoken in a round transatlantic accent that demands attention and stops Claire in her tracks as she reaches Ashford Mansion. It's the moment Resident Evil: Code Veronica truly banks itself as one of the best Resident Evil games ever: it has its greatest villain, after all.
Not only is this introductory scene incredibly campy and fun, it marks a pivotal moment in the series as a whole – even for a non-mainline entry in the Resident Evil timeline. As we anticipate Capcom's Code Veronica remake, I'm digging through this scene in the 2000 original – and examining how the publisher has treated iconic scenes in past remakes – to make some predictions. Just how much of Code Veronica's inherent silliness might be scrubbed away in the name of modernity?