
XDefiant launched just last week, and I can't get enough. For those unaware, it's Mark Rubin's first creation since leaving Infinity Ward as their Executive Producer in 2015. Under Ubisoft, Mark has created something special, at least to me. Others would agree with me as well, while some wouldn't. It's almost as if XDefiant's launch is as divisive as any Call of Duty release.
XDefiant doesn't rely on gimmicks or unique selling points. It's not about constructing strategic blast zones like The Finals or implementing complex class strategies like Rainbow Six Siege. Instead, it's a game that dares to challenge the dominance of Call of Duty, focusing on pure arcade shooter mechanics.