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Creative Bloq
Creative Bloq
Technology
Natalie Fear

I can't believe this spine-chilling horror game was made entirely in Microsoft PowerPoint

Screenshot of Jack Strait's game Roche Limit.

With the likes of Unity and Unreal Engine at our fingertips, game development has undergone a major transformation since its early days. While we've become accustomed to the sleek graphics of AAA games, retro-inspired pixel art still has a special place in my heart, and nothing has captured it quite like Roche Limit – a surrealist horror made entirely in PowerPoint.

While it may sound obscure, Roche Limit's brooding sound design and ominous game art create a surprisingly foreboding atmosphere – so much so that its humble Microsoft Office origins are completely masked. A shining example of the creative prowess of indie game development, Roche Limit is a perfect short-form point-and-click horror to add to your Halloween game roster.

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