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PC Gamer
PC Gamer
Tyler Colp

I applaud this gacha game for ditching anime characters for puppets, but it still can't escape the pitfalls of a post-Genshin Impact world

A screenshot of a character in Sea of Remnants. A purple haired woman with an eye patch unsheathes a sword.

The fight against the gorilla inexplicably piloting a boat was the moment Sea of Remnants got me. I've never played a gacha game so bizarre and committed to creating a world so much different than most of the other popular games in the genre. But for as much as it ditches the anime conventions and aesthetic of games like Genshin Impact and Wuthering Waves, it's still hard for me not to imagine what it might be like if it wasn't a gacha game at all.

Everyone is a puppet made out of wood in Sea of Remnants, an artistic choice that is so distinct I almost didn't believe it was a game where you grind for currency to gamble for new characters. It sure doesn't look like a gacha game and doesn't do anything to make that clear in its opening hours. I just wish it could've stayed that way.

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