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GamesRadar
GamesRadar
Technology
George Young

Hytale lead isn't putting his Minecraft competitor on Steam at launch because "everything is wrong" with it, and Palworld lead "totally" understands his hesitance

Screenshot from Hytale, showing three warriors with a sword, bow, and staff sighting a big, icy dragon.

After regaining the rights to Hytale from Riot Games, creator Simon Collins-Laflamme says the reason it's not releasing on Steam at launch is because "everything is wrong with the game," and he's "just being honest." Palworld designer and Pocketpair Publishing manager John 'Bucky' Buckley, supports the decision, saying he "totally" understands where the dev "is coming from."

Riot Games canceled the Minecraft-esque blocky sandbox this summer, but recently sold the rights to Collins-Laflamme so it could be revived. Hytale was far from finished when the project was canned, but the developer made the purchase knowing that there was still a long road ahead.

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