
I started my career just with digital painting, but over the years I began to incorporate more and more 3D techniques to speed up my process. Having a solid understanding of the art fundamentals and 2D skills is essential, but learning how to use 3D – even in a basic way – is very useful for producing quick iterations and making amendments when working with clients.
3D has been incredibly useful in all of my concept art and matte painting work in animation, games and movies. Knowing how to use 3D helps with passing your work on to other departments, creating more images in a shorter amount of time, and working in a non-destructive manner for potential changes.