
More and more artists are finding 3D art and modelling less daunting in 2025, and this is the year to make the leap and try that extra dimension. An illustrator who's already transferred his 2D digital art skills to 3D using Blender is Maciek Łazowski, who began experimenting with modelling software two years ago. Now he's in love with both approaches, and found more clients and greater creative output.
Below you can read why and how Maciek moved from 2D to 3D, how he tried the best 3D modelling software, and why it's not as complex as you may fear, particularly with new browser-based 3D apps like Womp.