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GamesRadar
GamesRadar
Technology
Leon Hurley

How Pacific Drive developer Ironwood merged cars, music and mystery to make a motoring roguelike

Pacific Drive.

A few moments into talking Pacific Drive, with creative director Alexander Dracott and lead foreground artist Jacob Stone, it's all derailed as the two try to count up all the working car parts you can upgrade to survive the game's otherworldly storms. "I was trying to tally up in my head the number of like swappable upgradable parts on the car and I think it's 29 different points," muses Stone. "Areas you can swap parts out or upgrade them, not including cosmetics". 

This seems to surprise Dracott who starts counting, "Four wheels, five panels, five doors, engine, two headlights, racks…six racks. It's a lot, yeah".

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