
As Meta continues its march to realizing the future of the mobile internet or “metaverse,” it both needs to get useful VR (and someday, AR) hardware in the hands of consumers and provide a compelling reason for why people should spend several hours a day with screens strapped to their faces.
In a presentation led by Mark Zuckerberg, Chief Scientist of Meta’s Reality Labs Michael Abrash, and several members of the Display Systems Research team, the group showed some of the company’s in-development hardware, that makes the case for just how realistic future VR displays could look. While the fruits of those labors are impressive, they’re still a ways off — many, many years off —and might not be what’s needed to justify the metaverse in the present.