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Creative Bloq
Creative Bloq
Technology
Ian Dean

How LiDAR makes this game's haunted ship feel disturbingly real

SENARA: The Sacrament.

There’s something deeply unsettling about spaces that were never meant to be empty; it's why liminal space horror has become so unsettlingly popular in recent years. SENARA: The Sacrament leans hard into that unease, and its most striking trick isn’t a jump scare or a grotesque creature reveal – it’s the ship itself.

Revealed this week by South Korean indie studio Influsion, SENARA: The Sacrament is a first-person survival horror game set aboard a vast, derelict ocean liner, which may sound like treading familiar ground, but this isn’t a loosely inspired cruise ship dressed up with minimal lighting. The Senara is a 6,000-ton vessel recreated using LiDAR scanning and photogrammetry, rebuilt inside Unity HDRP with documentary-level accuracy. Every corridor, cabin, and steel passageway feels authentic because it exists in real life, and that fidelity should give the game an uncanny edge.

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