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Celia Edell, Postdoctoral fellow, Department of Philosophy, University of British Columbia

How 'Hogwarts Legacy' video game reinforces antisemitic scapegoating with goblins

The portrayal of goblins in the Harry Potter universe are the product of centuries of antisemitic images and tropes. (Shutterstock)

In its first two weeks after being released, the video game Hogwarts Legacy, described by the developer as “set in the world of the Harry Potter books,” sold 12 million copies and made about US$850 million in revenue.

Despite its commercial success, the game has been at the centre of heated online debates around the use of antisemitic tropes in its imagery and story line.

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