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GamesRadar
GamesRadar
Technology
Sab Astley

How Endnight Games levelled up Sons of the Forest's island

Sons of the Forest screenshot

When it comes to creating open-world games, it's easy to overlook how difficult it can be to get them right. Some of the most prominent studios in this space include Platinum Games, Bethesda and Rockstar Games – whose open worlds are still brimming with players to this day. And now it's time to add another name to that list: Endnight Games, through its work in Sons of the Forest.

The development team behind The Forest have finally returned to frighten us with Sons of the Forest, first cryptically revealed at the 2019 Game Awards. Now, with Sons of the Forest having hit four million copies in its first week, we hear from company director Anna Terekhova and project director Rod Green on how they levelled up their open-world to scare people all over again. Endnight seems to understand the same secret ingredient that Rockstar sneaks into their open-world games: having the biggest world possible isn't fun if there's nothing interesting in it. 

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