
Is it good? Is it bad? These are the questions surrounding the blocking mechanics in College Football 26, and for good reason. When it comes to the developer/publisher’s past in creating American football games, EA Sports has often dropped the ball when it comes to pass protection and run blocking. Which is wild in and of itself, considering how important blocking is in the sport and how good blocking is almost always a prerequisite for success on the gridiron, at least on the offensive side.
In College Football 25, blocking was admittedly one of the weaker aspects of an otherwise very strong game. Since the release of College Football 26, many have pondered how improved blocking is over its predecessor. And to be fair, some have pointed out that it has gotten better, despite many still thinking it needs more work.