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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Highguard studio CEO says "the toxicity is challenging," wonders if The Game Awards reveal was the right decision: "I'm going to continue to ask myself"

Condor emotes with her vulture in Highguard.

Wildlight CEO Dusty Welch is conflicted about whether Highguard's peculiar and controversial reveal at The Game Awards 2025 was a good decision, especially as he struggles with toxicity in the wake of the game's rocky launch this week.

Originally planned to be shadow-dropped after about four years in development, Highguard was announced as the final reveal of last year's Game Awards – a coveted spot usually reserved for much more high-profile projects – reportedly, after some convincing from host Geoff Keighley. The free-to-play shooter from Wildlight, a studio comprised of former Apex Legends and Titanfall developers, failed on the global stage to wow viewers with its fairly generic looking fantasy world, heroes, and abilities. Huh, another live-service hero shooter, was the general vibe.

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