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GamesRadar
GamesRadar
Technology
Dustin Bailey

Hideo Kojima wants to "scan a ghost" into OD, but he already recorded the ghost in his studio and "that's why we went to the shrine together with Microsoft" to make sure the game isn't haunted

A screenshot of a character screaming in the trailer for OD.

Hideo Kojima is recognized and celebrated far more often than just about any other developer in the game industry, but there's one award he's still trying to grab: the award for being the first game developer to scan a ghost into a game. He's not quite there yet, but he did manage to record the sound of the ghost that once haunted Kojima Productions for OD, his upcoming, Xbox-published horror game.

A new OD trailer debuted today, showing a hyper-realistic character played by Sophia Lillis trying to light some candles in a nondescript room while increasingly apparent horrors creep in around her. In a presentation following the trailer's debut, Kojima says he scanned a "real-life area" for this scene, and he's not stopping there.

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