
Hideo Kojima reveals what prompted him to develop the ever-mysterious OD, and explains why the process has been a "risky" one.
Speaking in a recent interview with Variety, the legend behind smash-hit titles like Metal Gear says that making a Death Stranding sequel "is not necessarily difficult." What is tricky, however, is designing OD, Kojima Productions' upcoming game described as being perfect "for all the players and screamers." The developer outlines how he "wanted to do something new that wasn't Death Stranding, so I teamed up with Microsoft to create O.D."